Meta Shift Tracker
6 seasons of Clash Royale balance changes in one view. See who gets buffed, who gets nerfed, and which cards Supercell keeps ignoring.
The tracker shows what changed across the whole meta. Deck Impact Brief shows what changed for your exact 8 cards.
Check your deckIs My Deck Still Good?
Search for up to 8 cards in your deck and see their full balance history across 6 seasons.
Balance Change Timeline
Tap any card to see what changed. Scroll horizontally on mobile.
Swipe to see all seasons →
Season 79
Jan 2026
12 changes
Season 80
Feb 2026
16 changes
Season 81
Mar 2026
18 changes
Season 82
Apr 2026
14 changes
Season 83
May 2026
11 changes
Season 84
Jun 2026
27 changes
Season 84 Spotlight
Jun 2026 — Current27 cards changed this season. Here are the winners and losers.
Winners (4)
Rune Giant
Damage 120 → 153 (+28%)
Dart Goblin
Evo poison dmg stage 1 51 → 64 (+25%), stage 2 115 → 128 (+11%)
Electro Dragon
HP 998 → 1049 (+5%)
Goblin Giant
HP 3020 → 3110 (+3%)
Losers (22)
Hero Balloon
Skeletrooper landing damage 307 → 263 (-14%)
Hero Bowler
Ability duration 9s → 7.3s (-19%) — three shots, not four
Inferno Dragon
Evo charge duration 9s → 7s (-22%)
Lumberjack
Evo crown tower damage 256 → 128 (-50%)
Mortar
Evo deploy time 0.2s → 0.5s (+150% slower)
Mega Knight
Evo heavy-troop knockback 4 → 2.5 tiles (-38%)
Furnace
Range 6 → 5.5 tiles (-8%)
Graveyard
Skeleton count 13 → 12 (-8%)
Rascals
Boy HP 1940 → 1832 (-6%)
Tesla
Lifetime 30s → 25s (-17%); HP 1152 → 1182 (+3%)
Arrows
Crown tower damage 93 → 75 (-19%)
Freeze
Crown tower damage 45 → 37 (-18%)
Fireball
Crown tower damage 207 → 172 (-17%)
Zap
Crown tower damage 58 → 48 (-17%)
Giant Snowball
Crown tower damage 54 → 45 (-17%)
Rage
Crown tower damage 54 → 45 (-17%)
The Log
Crown tower damage 41 → 37 (-15%)
Poison
Crown tower damage 184 → 168 (-9%)
Earthquake
Crown tower damage 159 → 147 (-8%)
Vines
Crown tower damage 76 → 70 (-8%)
Rocket
Crown tower damage 371 → 343 (-8%)
Lightning
Crown tower damage 286 → 265 (-7%)
Reworked (1)
Hero Dark Prince
Deploy 2s → 1s; first charge 0 → 2.5 tiles; Rhino crown tower spawn dmg 307 → 0 (-100%)
Key Takeaways
- 12-Spell Crown Tower Nerf The headline of the June 1 patch: 12 spells lose Crown Tower (chip) damage at once — Arrows -19% down to Lightning -7% — while keeping full troop-killing power. Spell-cycle and spell-chip win conditions (Rocket cycle, Graveyard + Poison, Log Bait) drop a tier; unit-based decks rise.
- Hero Dark Prince Reworked: deploy time 2s → 1s, first charge now needs 2.5 tiles of runway (was instant), and Rhino crown-tower spawn damage removed entirely (307 → 0). Faster and more reliable on defense, gutted as a free-chip offensive threat.
- Mega Knight Evolution Heavy-troop knockback 4 → 2.5 tiles (-38%). The long-requested nerf finally lands at the Evolution level, opening up counters the Evo had been overpowering.
- Rune Giant Biggest buff in the patch: damage 120 → 153 (+28%), making her far more effective at downing buildings and Crown Towers. Part of a 4-card buff set (with Dart Goblin Evo, Electro Dragon, Goblin Giant) that rewards board presence.
Most Touched Cards
Cards that Supercell can't stop tweaking across the last 6 seasons.
Most Neglected Cards
Cards the balance team keeps ignoring despite low win rates and community outcry.
Void
38% win rateLast changed: Season 68
Niche mechanic with no synergy. Community calls it dead on arrival.
Barbarian Hut
34% win rateLast changed: Season 64
Lowest use rate in the game. Too expensive, too slow, outclassed by every spawner.
Rune Giant
41% win rateLast changed: Season 70
Overshadowed by Royal Giant and Golem. r/ClashRoyale demands a rework.
Night Witch
36% win rateLast changed: Season 66
Nerfed into the ground in 2023. Bats spawn too slow to matter.
Live Meta Data
Real-time card stats, matchups, and insights from our battle database.
No card stats available yet. Data populates after the next meta generation cycle.
Frequently Asked Questions
- How often does Clash Royale release balance changes?
- Supercell typically releases balance changes every season (roughly once per month). Each balance update adjusts stats for 8-15 cards, with a mix of buffs, nerfs, and reworks. Major balance overhauls sometimes happen at the start of new quarters.
- Which cards have been nerfed the most in 2025-2026?
- The Meta Shift Tracker shows the complete nerf history for Seasons 76-81. Cards that dominated the meta for multiple seasons tend to receive repeated adjustments. Use the filter to see only nerfs and sort by frequency.
- What are neglected cards in Clash Royale?
- Neglected cards are those that haven't received a balance change in 3 or more seasons despite low usage or win rates. The tracker highlights these cards so the community can see which parts of the card pool Supercell isn't addressing.
- How do balance changes affect the meta?
- Each balance change creates a ripple effect. Buffing a card increases its usage and win rate, which shifts the meta toward decks that include it. Nerfing a popular card opens space for previously weaker archetypes. The tracker visualizes these shifts across seasons.
