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Meta Shift Tracker

6 seasons of Clash Royale balance changes in one view. See who gets buffed, who gets nerfed, and which cards Supercell keeps ignoring.

Balance Change Timeline

Tap any card to see what changed. Scroll horizontally on mobile.

BuffedNerfedReworked

Season 76

Oct 2025

12 changes

Season 77

Nov 2025

14 changes

Season 78

Dec 2025

10 changes

Season 79

Jan 2026

12 changes

Season 80

Feb 2026

16 changes

Season 81

Mar 2026

18 changes

Season 81 Spotlight

March 2026 — Current

18 cards changed this season. Here are the winners and losers.

Winners (8)

Bats

Attack speed faster

Mortar

Damage +5%

Goblin Drill

Lifetime 9s → 10s

Cannon

Damage +4%

Elixir Golem

First form HP +6%

Skeleton Army

Skeleton HP +3%

Mega Knight

HP +2%

Miner

Damage +3%

Losers (9)

Evo Royal Hogs

Landing damage -27%

Hero Ice Golem

Freeze duration 2s → 1.5s

Royal Giant

Hit speed slower

Vines

Deploy speed slower

Dart Goblin

Sight range reduced

Bomb Tower

Bomb radius -5%

Evo Firecracker

Evo projectile count 5 → 4

Mini P.E.K.K.A.

HP -2%

Tornado

Pull strength -8%

Reworked (1)

Lumberjack

HP -3%, attack speed +5%

Key Takeaways

  • Evo Royal Hogs took the biggest hit with a massive -27% landing damage nerf — expect a significant drop in usage.
  • Hero Ice Golem freeze cut from 2s to 1.5s makes defensive freezes far less punishing.
  • Royal Giant nerfed for the 3rd time in 6 seasons — Supercell clearly struggling to balance this card.
  • Bats finally get some love with faster attack speed, potentially reviving bat-heavy beatdown decks.

Most Touched Cards

Cards that Supercell can't stop tweaking across the last 6 seasons.

1

Royal Giant

2 buffs3 nerfs
5x
2

Valkyrie

2 buffs2 nerfs
4x
3

Mini P.E.K.K.A.

2 buffs2 nerfs
4x
4

Goblin Drill

3 buffs1 nerf
4x
5

Mortar

2 buffs1 nerf
3x
6

Cannon

2 buffs1 nerf
3x
7

Lumberjack

1 buff1 nerf1 rework
3x
8

Mega Knight

2 buffs1 nerf
3x
9

Skeleton King

1 nerf1 rework
2x
10

Tornado

1 buff1 nerf
2x
11

Elixir Golem

2 buffs
2x
12

Arrows

1 buff1 nerf
2x

Most Neglected Cards

Cards the balance team keeps ignoring despite low win rates and community outcry.

Void

38% win rate

Last changed: Season 68

Niche mechanic with no synergy. Community calls it dead on arrival.

Barbarian Hut

34% win rate

Last changed: Season 64

Lowest use rate in the game. Too expensive, too slow, outclassed by every spawner.

Rune Giant

41% win rate

Last changed: Season 70

Overshadowed by Royal Giant and Golem. r/ClashRoyale demands a rework.

Night Witch

36% win rate

Last changed: Season 66

Nerfed into the ground in 2023. Bats spawn too slow to matter.

This material is unofficial and is not endorsed by Supercell. For more information see Supercell's Fan Content Policy: www.supercell.com/fan-content-policy.

    Clash Royale Balance Change Tracker — Meta Shifts & Neglected Cards (2025-2026)